Jan 19, 2022
2020-2021 Lane Community College Catalog [ARCHIVED CATALOG]
Computer Simulation and Game Development: Art Option, AAS
This program will be suspended 3/26/21
- This program will be suspended as of 3/26/21. No new students will be admitted after Winter Term. Please contact the academic advisors for this program for information about this suspension and teachout: CITPrograms@lanecc.edu
Length: Two years, 90 credits
Estimated Cost: $15,851
- Books - $374
- Books/Class Fees - $552
- Computers/Internet Service - $1,500
- Program-Specific Fees: $208
- Resident Tuition - $11,328
- Technology Fees - $864
- Other Student Fees - $1,024
Tuition and fee estimates are based on the prior academic year's rates. Course fees may change during the year. Learn more and view updated tuition and fee information at www.lanecc.edu/esfs/credit-tuition.
The purpose of this program is to prepare students for positions working as artists for computer game development companies. Their skills will be general enough that they can also get jobs in animation or as graphic artists.
Students who complete this program will be able to:
- Create computer simulations or games using industry-standard development tools.
- Become proficient in developing and applying effective visual design and production strategies for creating concept art, 3D models, and animations, for business, education, and entertainment industries.
- Understand the concepts, potential, and implications of communicating ideas using interactive media technologies.
- Develop skills and knowledge in computer animation using industry-standard tools.
- Design, create, and test state machines to control animations for simulation or game programs using a variety of industrystandard tools and technologies.
- Use appropriate library and information resources to research simulation and game development issues, to design tools and technologies, and to support lifelong technical learning.
GENERAL EDUCATION courses must be completed with a letter grade of C- or better, or Pass.
Writing (4 credits)
Math (4-5 credits). Complete one of the following:
Human Relations (3-4 credits). Complete one of the following:
Open Elective (3 credits): Complete any courses, 100-level or higher, to meet this requirement.
Program Core Courses
Complete one of the following (3-4 credits), with a grade of C- or better, or Pass:
All other CORE courses listed below (except CIS 100) must be completed with a letter grade of B- or better. P/NP is not accepted. CIS 100 must be completed with a grade of C- or better, or Pass.
The following Co-op course must be completed with a grade of C- or better, or Pass.
The following Co-op course must be completed with a grade of B- or better. P/NP is not accepted.
ELECTIVES must be completed with a letter grade of C- or better, or Pass. Complete Electives to meet 90 credits (approximately 13-16 credits).
- This program follows the Associate of Applied Science (AAS) Requirements unless otherwise specified.
- Second-year requirements: A personal laptop is required for second-year students. If you receive financial aid, some of those funds may be used for this purchase. Please contact the Program Coordinator for options and system requirements.
- Students using lower credit courses to meet General Education requirements may need to take additional Electives to meet the 90 credit minimum.
- Co-op is a required and important part of the Computer Simulation and Game Development Degree program. It provides relevant field experience that integrates theory and practice while providing opportunities to develop skills, explore career options, and network with professionals and employers in the computer programming field. Contact Gerry Meenaghan, Cooperative Education Coordinator, 541.463.5883